They felt that the game needed a unique and magical look that could only be achieved through these techniques and were enthusiastic despite the labour required. A successful Kickstarter campaign was also carried out in November 2017.ītf used their experience of miniature scale modelling and stop motion animation to create the world of Trüberbrook. To fund development, Trüberbrook initially received support from the Medienboard Berlin-Brandenburg in 2016, as part of the “programme for the development and production of innovative audio-visual content”. Depending on playstyle, the average playtime is 6 to 8 hours, with the game’s immersive world catering for both players who enjoy inspecting every last detail, and those who like to rush through to drive the story forward. The puzzles and their implementation are intentionally easy compared to older games, in order to create a more relaxed experience with a gentler pace. Trüberbrook draws inspiration from classic point-&-click adventure games but streamlines the game design for a more modern and casual approach. But don’t fear, instead of getting some rest, you could find yourself having to save the world … Gameplay But who cares, you won the trip in a lottery! Or at least, that’s how it seems. ![]() ![]() Because, that’s where you somehow end up after hitting the continent. While you’re at it, think of Trüberbrook, a remote village in rural, mountain-sloped and densely forested cold-war Germany. Now, picture yourself as a young American scientist Hans Tannhauser. Imagine yourself on a vacation to Europe in the late sixties.
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